Computer game may help MCI

Sep 26, 2017 by

Scientists have created a new brain training app called “Game Show,” that may boost episodic memory in people with mild cognitive impairment, a potential precursor to dementia....

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LearningRx reviews study on training the brain to boost confidence...

Mar 21, 2017 by

Scientists at the Advanced Telecommunications Research Institute International in Kyoto, Japan have discovered how to manipulate brain activity to increase self-confidence....

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Study: Development of Executive Functions

Feb 14, 2017 by

Abstract Executive functions refer to top–down processes utilized in goal-directed behavior. Executive functions and academic achievement relate robustly, from early childhood through adolescence. Executive functions and their neural networks appear to be malleable, and environments can support their development....

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Brain training may help keep seniors on the road

Jan 14, 2017 by

A Penn State University study of over 2,000 adults 65 or older found that those who participated in training designed to improve cognitive abilities are more likely to continue driving over the next decade....

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What’s LearningRx? Watch the video!

Nov 23, 2016 by

What is LearningRx personal brain training and why does it work? LearningRx one-on-one brain training focuses on a set of seven cognitive skills that allow us to learn easier, think faster, and perform better: http://www.learningrx.com. This video explains what these...

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Brain training to combat stress

Nov 5, 2016 by

Research from Tel-Aviv University indicates that a new imaging technique might help people self-regulate their emotional responses. The tool provides feedback on electrical activity in the amygdala, which regulates things like fear and stress. http://www.medicalnewstoday.com/articles/312877.php Other types of brain...

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Analysis of Resting State Functional Connectivity in a Cognitive Training Intervention Study...

Aug 27, 2016 by

Abstract: As part of a larger randomized controlled study by Hill, Zewelanji, and Faison (2015), 30 of the 225 participating high school students were randomly assigned to one of three conditions: ThinkRx, BrainSkills, or study hall (control). In addition...

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